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The Loveland Frogman

Speed model + rig of the infamous Loveland Frogman cryptid. Created in roughly two days for an art challenge.
ZBrush sculpt using ZSpheres, retopologized with ZRemesher, unwrapped and rigged in Blender, then textured in Substance Painter.
Polycount was sacrificed for speed in this scenario. Given a looser time budget I would have cut it down, but speed was the priority of the project.
To create the rig quickly, I took advantage of Jim Kroovy's Armature Rigging Modules addon for Blender. The addon allowed me to quickly generate a lot of base functionality, then modify from there to get the control I wanted for this model as quickly as possible.

The Loveland Frogman - speed model created with ZBrush, Blender, and Substance Painter in ~2 days

The Loveland Frogman - speed model created with ZBrush, Blender, and Substance Painter in ~2 days

Rig created using a mix of Jim Kroovy's Armature Rigging Modules Blender addon and manual rigging

Rig created using a mix of Jim Kroovy's Armature Rigging Modules Blender addon and manual rigging

Wireframe overlay

Wireframe overlay

The Frogman strikes a daring pose!

The Frogman strikes a daring pose!

3D printed as a tabletop miniature. Scaled for compatibility with the Unmatched board game.

3D printed as a tabletop miniature. Scaled for compatibility with the Unmatched board game.